I will be spending ALL of the remaining until launch, tweaking the artwork of the game. As it stands now, I am focusing on the four vehicles and terrain that will be included in the base game, which is essentially the pieces needed for the introductory ROADBLOCK scenario. I will release other vehicles, after launch as they are finished.
I struggled for a long time, trying to decide what style I wanted to use for the game. I tried building models in Sketchup, I tried photographing real cars, toy cars ... I finally decided to go back and use variations of the original pencil sketches that appeared on the original hand-drawn Outrider prototype cards.
At first I thought the sketchy nature of the images wouldn't work ... but after scanning them in and tweaking them (and coloring them) a bit in Adobe, I felt more confident in the look.
Here's a sneak peek
Gunslinger Sample Art |
The additional cars will be posted for free, after the game is up on BGG and other sites.
That's all for now ...
Looks great to me. I for one am looking forward to the games release.
ReplyDeleteGregg - any way you could offset the icons from this car a bit more? The one on BGG doesn't look as crowded... As for the artwork - wow - consider this a day one purchase!
ReplyDelete@artbraune: Yeah, you're not the first to note the um...chubiness of this particular card, lol. This one ans a few others will be put on a slim-fast diet before launch.
ReplyDeleteTop down artwork looks too dark
ReplyDelete